Company 1: VStep; Programming: Jean-Paul Franssen, Martijn Proost, Simon Sadler, Morten Schönau Fog, Markus Hötzringer, Artur Brzegowy, Ben Borrie, Mark Nolen; 3D Modeling & Texturing: Morten Schönau Fog, Jasper Vermaas, Ben Borrie, Sander Cornet, Martijn Proost, Ritchie Soerodiwongso, Satheesh Nair, Rob Hermans, Jeroen Hoekstra, Pencho Paranov; Scene-Design: Ben Borrie, Morten Shönau Fog, Willem Van Den Esker, Rob Hermans; Mission-Design and Creation: Michael Brinkmann, Pjotr Van Schothorst, Jasper Vermaas;
Titanic: Jason De Donno; Support: Bruce Beveridge, Scott Andrews; Ship Design: Michael Leach Design, Studio Yacht Designers; Ship Bridge Design: Alphatron Marine BV; Producer: Pjotr Van Schothorst; Game Physics: Newton Game Dynamics; Support, Website and Community: Mark Nolen, Tim Thijsse, Ashwan Ramnath; Company 2: DreamCatcher; Producer: Mike Adams; Executive Producer: George Chastain Jr.; Global Product Marketing Manager: Byron Gaum; Product Marketing Manager: Christos Andrikakis; Director of Global Marketing: Lorraine Lue; PR Coordinator: Suzanne MacGillivray; Art Director: Jay Kinsella; Graphic Designer: Esther Sucre, Trang To; QA Manager: Krystal Moon; QA Lead: Dan Dawang, Michael Geist; QA Staff: Allison Skerl, Bryan Cook, Justin Wah Kan, Kamaal Anwar, Michael Ashe, Burt De Francesco; President and CEO: Richard Wah Kan; Co-Managing Director: Stephane Grynszpan; V.P. and CFO: Sean Carr; V.P. of Marketing: Marshall Zwicker; Legal & Business Development: Leslie Rosenthal
These are the ones that stands behind the development of Ship Simulator (2006)
http://www.answers.com/topic/ship-simulator-2006 (http://www.answers.com/topic/ship-simulator-2006)