Ship Simulator
English forum => Development corner => Ship Textures => Topic started by: llamalord on June 22, 2008, 03:42:14
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Does anyone know how sketch up saves its unique texture files when you export as a *.3DS file?
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hey llamalord it's PACO im doing this on the itouch. I am afraid I don't know the answer to your question.
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Man... I forgot about this topic. I've answered my questions after I posted this. This was like my second or third topic. :D
Ahhhh... Memories. ;)
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This post is 3 months old PACO, don't post in topics so old. and it is the Ipod tough not the itouch, although I have the iphone. :)
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well most people call it the itouch where I live
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well most people call it the itouch where I live
Yeah do most people not follow rules and post in 3 month old topics were you live too?
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in the states ( dont mind the fact that my flag says greece )
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Yeah do most people not follow rules and post in 3 month old topics were you live too?
Austin, you do not have to be so mean to PACO. You act like you are ruler of the forum half the time. >:(
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Lighten up everyone, no need to get nasty. :)
But I do agree to an extend, that posting in a months old topic without actually contributing to it, is not wanted. So Paco, unless you had a solid answer, you had no reason to tell us you don't know how to solve llamalord's problem! Please think about that next time. Thanks!
Fred.
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yeah ok, when i was posting this it was like my second post so i was getting used to stuff =P also i didnt check the date
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To give an answer (but I gues you know it by now (120 days later...)) With 3ds export, make sure the textures are in the same folder as the 3ds file, make sure you use short texture names, or 3ds can not read them.
better late than never ;D
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Does anyone know how sketch up saves its unique texture files when you export as a *.3DS file?
In other words it does not export the textures, you have to put the textures you used in the same folder as the 3ds file.