Ship Simulator

English forum => Development corner => Mission Creation => Topic started by: andre69 on February 25, 2015, 14:36:29

Title: Making mission, but the objects have the wrong height???
Post by: andre69 on February 25, 2015, 14:36:29
As a newbie on mission editing it is clearly something i dont knows. Im trying to make a mission, but as you can see at the attached picture, the objects that should be on land, they dont get higher than the water.
Can anyone tell me what im doing wrong here?
(http://i226.photobucket.com/albums/dd207/scandoffy/screendump_zpsvduqvkqv.jpg)
Title: Re: Making mission, but the objects have the wrong height???
Post by: GeoP17 on February 25, 2015, 19:32:37
Nice question!! I need a reply as well!  :thumbs:
Title: Re: Making mission, but the objects have the wrong height???
Post by: Traddles on February 25, 2015, 23:59:02
ALL objects will first appear at the level of the water surface. You must raise to quay level by using the "Y" axis in "Location real". Do this by using the "up" arrow beside "Location real". Raise to about 2 metres (most quays are 3m above water level. In my picture of Marseille it is only 2m.) You will see when the vehicle is at the right level. See picture below which explains it for you.

http://forum.shipsim.com/index.php/topic,19793.msg271062.html#msg271062
If you read page 8 of the mission editor notes you will find detailed information about this.

Regards,
Angus.
Title: Re: Making mission, but the objects have the wrong height???
Post by: andre69 on March 01, 2015, 21:40:07
Thanks for that assistance, i got it now. But another thing is, where can i find the mission editor notes/manual?
Have tried the search field here, but still cant find it.
Is it me that is that stupid, or where is it?

I managed to create a mission for my own use after your help, but i am eager to learn more about missions.
Title: Re: Making mission, but the objects have the wrong height???
Post by: Traddles on March 01, 2015, 21:44:28
Click on the link I posted above. At the bottom of the page you will find the Mission editor notes.

Angus.