Ship Simulator

English forum => Ship Simulator Extremes => General discussions => Topic started by: Bukko on June 18, 2011, 06:23:20

Title: Next Patch after V 1.35 What date can we expect it?
Post by: Bukko on June 18, 2011, 06:23:20
Hi Ship Nuts,

Anyone know when we can expect the next patch?

Don't say when it's done please  ;D

Is there a tentative list of improvements and bug fixes for us to see?

Craig
Title: Re: Next Patch after V 1.35 What date can we expect it? Mad_Fred??
Post by: Bukko on June 18, 2011, 23:34:19
Mr. Mad_Fred...... do you have any info on the next patch?

You da man around here!

Craig
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Sunseekeringo on June 21, 2011, 10:48:11
Hi

It seems that nobody dares to say anything about further updates...forum is almost dead and even moderators are frustrated to keep us calm and motivated...

Would be really nice to get some information. VSTEP shall take enough time to make real improvements this time but hearingo nothing about this is demotivating. In the German forum I read they are working on it but nobody can say anything yet.

best regards
Ingo
Title: Re: Next Patch after V 1.35 What date can we expect it? Mad_Fred??
Post by: Mad_Fred on June 21, 2011, 10:58:26
Mr. Mad_Fred...... do you have any info on the next patch?

You da man around here!

Craig


Well not really da man, not at all.. hehe.. just a volunteer like the rest of the staff - minus the Vstep lot of course.

But unfortunately it is still a bit too early to give out any specific information about the next patch.

Trust me, if there would be concrete information that wasn't prone to changes due to the phase it's in, there would have been some news about it already. It's just really difficult to give proper info when things might change and therefor ruin people's expectations, which then leads to dissapointment perhaps.. or even anger.

Details cannot be given, that wouldn't be smart at this point, but suffice it to say, they are not sitting around twiddling their thumbs, of course. I do expect some form of 'preview of what is to come' in the near future though.

Sorry that there's not much more to say. They ARE indeed working on it, that much can be said, and is logical. But also during testing a lot can still come up. So once the bulk of the news is reliable enough to make public, you'll all see it pop up here on the forum, in the newsletter and/or on the main website. That much you can be certain about!

Kind Regards,
Fred
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Bukko on June 21, 2011, 12:41:48
Mad_Fred,

Thanks for the reply......


Craig
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Sunseekeringo on June 21, 2011, 14:31:37
Mad, thanks very much...

Quote
They ARE indeed working on it, that much can be said, and is logical.

Meanwhile I am really not sure if this is logical. After such a SSE start I wouldn´t be surprised if they would close the game business and keep on focussing on professional solutions. I can´t imagine that the SSE in its form brings enough profit, therefore too many people have been disappointed. Only the hard core ship freaks keep on sailing and hoping..

cheers
Ingo
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: MokMok on June 21, 2011, 15:04:05
Vstep must release a patch which will fix all the problems we have encountered since the release of SSE. So SSE will regain its popularity.

I fear that Vstep will abandon the Shipsimulator line and switch to the professional circuit.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Tinchu on June 21, 2011, 16:54:15
It would be really sad that you are saying. Always I`ve been very critical with "the strategy" of VStep with this software. But nowadays is the only one we have. Again turns back the polemic about if the Ship Simulator we have and the Ship Simulator that VStep sells to the professionals are really two different products. I`m not a software professional, but if you see "both" products... If something walks like a duck, flies like a duck, it has beak, wings, feathers and talk like a duck, huummm! I´d say is a duck. But it seems VStep doesn`t want to admit it.

I don`t know if this situation is making problems to VStep not only among us; the ship fans and the simmer community. I`d like to know if this situation is making problems among the professionals and VStep be encouraged to take a decision; painful decision.   
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Swenson on June 22, 2011, 08:32:18
Vstep must release a patch which will fix all the problems we have encountered since the release of SSE. So SSE will regain its popularity.

I fear that Vstep will abandon the Shipsimulator line and switch to the professional circuit.

Hi MokMok!

We are working on a big patch that will fix multiple issues such as the shore bumping, multiplayer towing and others. This patch needs time to be developed because it's important for us to make a big blow against the problems, just like we did with patch 1.3.

We'll get there!
 :2thumbs:
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Sunseekeringo on June 22, 2011, 08:48:00
Hej Swenson,

I think this is also necessary...The users don´t need a further patch which fix on the one hand some bugs and bring on the other hand new bugs so that in the end users are only more frustrated than before. So it is better to wait with the update until you are sure that it is a real improvement...but I don´t hope that it will come not before 2012...

cheers
Ingo
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Swenson on June 22, 2011, 08:53:21
Hej Swenson,

I think this is also necessary...The users don´t need a further patch which fix on the one hand some bugs and bring on the other hand new bugs so that in the end users are only more frustrated than before. So it is better to wait with the update until you are sure that it is a real improvement...but I don´t hope that it will come not before 2012...

cheers
Ingo

It will be before 2012, that's for sure!
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: The Ferry Man on June 22, 2011, 13:08:14
thats good news...

just slightly annoying that nearly a year after the release, the main problem with the game (bouncy quays) Still has yet to be fixed...  :-\
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: MokMok on June 22, 2011, 13:46:59
I hope that the next oncoming patch will not introduce new problems, like the 1.3 patch did with the problems with very low FPS.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Swenson on June 22, 2011, 13:55:07
I hope that the next oncoming patch will not introduce new problems, like the 1.3 patch did with the problems with very low FPS.

The 1.3.5 patch upgraded the performance big time? We have reports of 15-20 FPS improvement.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: MokMok on June 22, 2011, 14:13:43
@Swenson:
Quote
The 1.3.5 patch upgraded the performance big time? We have reports of 15-20 FPS improvement.

Yes, the 1.3.5 patch improved the performance very well! I mentioned the performance problems of the 1.3 patch.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Bartolomeus on June 29, 2011, 13:52:10
Before 2012, Sounds great!  :2thumbs:

Marko
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: larsdehaan on June 29, 2011, 14:24:17
Hi MokMok!

We are working on a big patch that will fix multiple issues such as the shore bumping, multiplayer towing and others. This patch needs time to be developed because it's important for us to make a big blow against the problems, just like we did with patch 1.3.

We'll get there!
 :2thumbs:
yaaaaaaaaaaaaaaaaaaaaaaaaaaaay
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Snakebyte92 on June 29, 2011, 15:07:51
Before 2012, Sounds great!  :2thumbs:

Marko

Would be nice if it atleast gets before 22 december 2012. When the worlds gets to her end  ;D (atleast according to the maya calender  :-\)
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Mr Robville on June 29, 2011, 15:47:32
i think the FPS increasing must have high priority for the next patch, even the computer i'm using now with specs high above recommended and people with similar systems do not get more than an average of 30 FPS.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: saltydog on June 29, 2011, 17:14:08
do not get more than an average of 30 FPS.

How about 120 fps..?   ;D
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Ballast on June 29, 2011, 18:02:34
i think the FPS increasing must have high priority for the next patch, even the computer i'm using now with specs high above recommended and people with similar systems do not get more than an average of 30 FPS.


And what if you switch off the FPS count, does the game feel smooth to you?

I stopped using fraps for that reason, although i had a very low framerate on a high end machine, the game still ran smooth in rainy weather and in busy traffic. It's just playing with your mind  ;D
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: sydmichel on June 29, 2011, 18:07:44
How about 120 fps..?   ;D

Do you have a monitor with a refresh rate of 120 Hz at a usable resulution.  Most peoples LCD monitors refresh at 60 Hz  at high resolution.

the Samsung SyncMaster 2233RZ: 120Hz LCD Monitor is nice and supports 3d hoiwever its a bit pricy.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: The Ferry Man on June 29, 2011, 18:09:19
And what if you switch off the FPS count, does the game feel smooth to you?

I stopped using fraps for that reason, although i had a very low framerate on a high end machine, the game still ran smooth in rainy weather and in busy traffic. It's just playing with your mind  ;D

Thats a good point, both system wise (its another program running) and psychological too (You notice because its being pointed out)

Easy way to fix it too...

BRING BACK THE SS08 CAMERA  !:)

*If we ask for it enough maybeVSTEP will finally listen... after all we got the daylight night now...  :doh:
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Snakebyte92 on June 29, 2011, 18:12:36
Do you have a monitor with a refresh rate of 120 Hz at a usable resulution.  Most peoples LCD monitors refresh at 60 Hz  at high resolution.

For getting 120fps you don't need a 120hz screen. Hz and fps can be seen seperate. And most of time you don't notice. But with some monitors and high fps it's not working proper anymore, so they came up with Vsync.

Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: saltydog on June 29, 2011, 18:19:01
For the record, I usually get about 10-15 fps, which is ok..
Seems to me some people get fixated about their framerates.. :)
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: The Ferry Man on June 29, 2011, 18:20:02
For the record, I usually get about 10-15 fps, which is ok..
Seems to me some people get fixated about their framerates.. :)

Same here
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Ballast on June 29, 2011, 18:25:48
For the record, I usually get about 10-15 fps, which is ok..
Seems to me some people get fixated about their framerates.. :)

Amen.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: krytsch on June 29, 2011, 19:17:23
10-15 fps isn't okay at all!
It's frustrating. It feels sluggish. The waves move in jerks and so does camera no. 3, and when in harbours things are passing in jerks as well.

When changing to SS08, there are certain places and mission at which the game runs at a low frame rate. Despite of this you suddenly feel, as if some bonds have been released!

Of course people are getting 'fixated' about their frame rates, when they realize, that most of the processor is running idle and only one part is stressed to 100 %.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Mr Robville on June 29, 2011, 19:46:26
I don't need fraps to know my game is running relatively slow, the diffrence between 30 and 60 FPS is huge,
any game i play manages to reach 60FPS at maximum settings, and why is that? my PC meets it's recommended requirements, else it would have been minimum requirements if i would be playing it at 30 frames.

and blaming the low FPS to people as a psychological thing is just wrong.
it's not permissible for a PC game to run on a slow FPS even the system should handle it.
not everyone has a dad working at NASA which could provide a computer with Intel-MegaAwesome 20core 88.9GHZ and 5 yotabytes of RAM.

that would be like sony selling PS3 games with an average framerate of 30FPS or lower and having the excuse "don't whine people, it's just in your heads, the game is perfect"
there is nothing they could do about it.

and i just don't get it why i see almost everytime when i read a discussion about this, that people are giving the excuse that it's not the game's fault that the FPS is low, such excuse shouldn't be tolerated.
Bottom line is, a computer which requirements meet the recommended should have a smooth game running.
Take a look at SS08, that's much smoother.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Ballast on June 29, 2011, 19:50:18
I'm not saying it's ok, it's only a way to play the game and get less frustrated about it. Atleast for me it is  :) In the end, we just want to play our beloved game right?
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Mr Robville on June 29, 2011, 19:53:23
ofcourse we want, and we can, but my point is that the game's FPS is too slow to run smooth, even your computer should be able to handle it.

i'm playing SSE quite a lot, but at some moments i just hoped the game to be faster.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Snakebyte92 on June 29, 2011, 22:36:50
For the record, I usually get about 10-15 fps, which is ok..
Seems to me some people get fixated about their framerates.. :)
Absolutely. I guess that nowadays comes with the fact, that fps say's something about the game and your computer. How higher the fps how better it all is. So generally people will compare that to each other for making a result of a game. Based on the fact that most assume they have a good computer, getting low fps will be "blamed" to the game.
Personally I find that people shouldn't be looking just to the fps, but also the quality they get and know how hard a game is to turn on  your computer. I noticed that my computer is running at max for getting an pretty good result.
So yeah a less heavy game will ask less of my computer, where I can get more fps.

So maybe "look behind the horizon" ;D

Snaky
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: krytsch on June 29, 2011, 23:56:01
No, Snakebyte, I don't measure the quality of a game by the fps.
But - when the computer easily meets the given requirements (which you can read here: http://www.shipsim.com/products/shipsimulatorextremes), then the game has to run in a way, that it can be played smoothly! Neither sluggish nor with constant crashes!
There is no need to look behind what you consider to be the horizon in order to understand that.

When this piece of software is the only 'heavy' software (as you call it), that doesn't run properly (slow, sluggish, faulty) on my PC, then there is something wrong with the software - not the PC.
And when additionally this 'heavy' software even isn't able to utilize even half the computer's resources, it simply isn't completed yet - probably because people kept shouting for the game in the summer 2010, when it wasn't ready.

But now nearly a year has gone by, and it's time for a solution.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Traddles on June 30, 2011, 10:40:34
As Ballast points out above, if the game runs smoothly with no jerkiness, does it really matter if you are getting 15 or 30 FPS? When one considers that cinema films run quite happily at 25 FPS what is the big fuss about. I have yet to hear that anyone has complained to the film industry that the frame rate of their films is poor. ::) :doh:
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: JoMach on June 30, 2011, 10:47:41
Hi All
For a simulater fps between 20 and 30 is very good, its not a shooter or action game ;D
rgrds
jomach
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: sydmichel on June 30, 2011, 11:20:49
For getting 120fps you don't need a 120hz screen. Hz and fps can be seen seperate. And most of time you don't notice. But with some monitors and high fps it's not working proper anymore, so they came up with Vsync.



So, if your monitors screen has a refresh rarte of 60 times a second,  What is the maximum Frames Per Seconed that can be observed?  I thought the answer would be 60!
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Snakebyte92 on June 30, 2011, 12:20:51
So, if your monitors screen has a refresh rarte of 60 times a second,  What is the maximum Frames Per Seconed that can be observed?  I thought the answer would be 60!
I really don't know. But sometimes I see I get around the 200fps without noticing any problems.
I would say for answering your question try it out ;D
Figure out or you see somewhere Vsync in a game. Turn it of, and watch! :lol:
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: The Ferry Man on June 30, 2011, 12:23:47
A screen with 60Hz refreshes 60 times a second, so surely this means that the most you could actully get would be 60 frames per second? the game might give out a million and 1 FPS, but without a screen with a million and 1 Hz, you would only get what the screen can display...?
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Snakebyte92 on June 30, 2011, 15:00:31
I'm not completely sure how it's working. I wondered myself when I bought a few months ago a new screen. And the salesman could tell me it's not completely the same. But all the technical info I don't know about it.

There's only something I can imagine. Hz means it's crossing the zero point. Like with electricity. Electricity on 50Hz will cross the zero point 50 times. And you don't have that with fps. ::) That's how many times frames get refreshed. Without crossing anything. But that's just a thought.. ??? :(
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: larsdehaan on June 30, 2011, 15:08:01
huge offtopic but its keeping the forum alive though
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Snakebyte92 on June 30, 2011, 15:29:15
huge offtopic but its keeping the forum alive though
8 minutes nothing and you want to keep it alive??  ;D
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: larsdehaan on June 30, 2011, 15:31:42
8 minutes nothing and you want to keep it alive??  ;D
no but these discussions are good for the forum.. brings people back
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: paulusfiret on June 30, 2011, 15:44:01
Gentlemen, It is not forgotten how much improvement had been made with the latest patch, but that "bouncing" problem stands miles above any other issue, because simulation play has basically stopped here.
I can not imagine why this problem has not been tackled at once, as I can now see that we also have to wait for other issues to be solved as well. We had already to absorb the loss -after entering 'Extremes', of a few good vessels, including two third party 'goodwill' tugs. Now the game is close to 'useless'. I am also just missing the background information about why this happened and what is the progress on the road of recovery.
If you bring your car to the workshop for some repair, you also don't like to hear 'Before the end of this year', or similar. Your hardcore members are not waiting for a 'big bang'; They just want to see things solved, -one after the other-....
k/rgds
PF, Singapore.
  
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: sydmichel on June 30, 2011, 16:46:36
I really don't know. But sometimes I see I get around the 200fps without noticing any problems.
I would say for answering your question try it out ;D
Figure out or you see somewhere Vsync in a game. Turn it of, and watch! :lol:

It was a Rhetorical question!  I already know that no matter how good and quick your graphics card is, internally, in the graphics card RAM the scene may be changing say, 100 times every second (100 FPS) however, externally if your monitor only asks the card to output the contents of that RAM only 60 times a second then the other 40 frames are discarded. 

There is also an issue with the bandwidth of the DVI interface on modern LCD type monitors and that is why at high resolutions you only get refresh rate of 60 or 75 at best.

My advise would be, no matter what game you are playing, turn all the eye-candy up until the FPS just drops bellow 60 and be happy with that.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: mvsmith on June 30, 2011, 20:00:07
Electricity on 50Hz will cross the zero point 50 times.

It crosses the zero point 100 times per second.
The Hertz (Hz) is an ISO unit defined as a reciprocal second. Anything that happens periodically a certain number of times per second can be measured in Hz—your pulse, the rotation of the Earth, and the refresh rate of your monitor.
If your frame rate exceeds the refresh rate of the monitor, that means that each frame laid down on the monitor contains parts of more than one rendered frame, which can produce weird artifacts.

Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Snakebyte92 on June 30, 2011, 20:11:39
It crosses the zero point 100 times per second.
The Hertz (Hz) is an ISO unit defined as a reciprocal second. Anything that happens periodically a certain number of times per second can be measured in Hz—your pulse, the rotation of the Earth, and the refresh rate of your monitor.
If your frame rate exceeds the refresh rate of the monitor, that means that each frame laid down on the monitor contains parts of more than one rendered frame, which can produce weird artifacts.


Yeah 100 times... It's holiday :lol:
But like you said it CAN produce..
But I believe you. Because I'm not that familair with it.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: wiqvist on July 02, 2011, 01:42:13
Hi All
For a simulater fps between 20 and 30 is very good, its not a shooter or action game ;D
rgrds
jomach

 Yes, and when you play a simulator game you are normaly busy with playing the game(controling the player). So an explanation to why this frame thing is such a big issue on this game may be that Vstep have mostly developed the vissual in SSE. There are not so many more things to do than steering the vessel in different directions you are in controle of in this game. Most simulator games which are coming with a number two and three etc. have developed what you are in controle of and have to controle to what it now simulate, and many simulators have an option of how much you like to simulate(how difficult it should be). Playing SSE is like playing a simulator on "novice" or "amateur". This game could have been fantastic, it has all what it needs, and Vstep could make it much more like a simulator without coming close to their professional product.
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Bukko on July 02, 2011, 04:27:57
I agree with you..... but VSTEP has no intention of making available any of their profession features to SSE.......

It's not the first time I've purchased a substandard computer game and probably won't be the last. I've switched to VSF and with all of the newer affordable 3rd party ships, functioning instruments, GPS, Radar, global navigation, auto pilot, towing, cargo loading/unloading, 3rd party scenery etc they've really got something for the maritime simulator fan.  The water looks a little better in SSE but that's it....

Craig
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Thor2 on July 06, 2011, 08:31:18
Shipsim EX is realy Extreme,

to play with good fps you need two graphics cards, or better two PC's. ::) With the PysikX water, NVIDIA cards are running very well at sea. But in the harbor they have a totally break and even a weaker ATI card is faster.  :-\
My problem, the Nvidia card has little fps, but runs only at 30% capacity, at sea he has up to 100% and is miles away from Ati. This is not really optimal.

Only a Question! Why should I buy a new Graphic Card for 250 € or more, when my actual card runs only at 30 %. :-\


Regards

Thor
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: sadsid († 2016) on July 06, 2011, 09:24:26
Hi
Here is a answer from MVSMITH
Unlike many of the games against which it is erroneously compared, SS does a great deal more processing between each frame. Therefore the contribution to the frame period is proportionately less for rendering and more for the CPU activity. The performance obtainable from a specific system is a complex tradeoff between GPU and CPU + RAM. The dxdiag does not tell the whole story. In many cases users have things running in the background of which they are unaware. Indexing, virus scans, automatic checks for updates, etc., may be happening.
This subject is also muddied by idiotic claims that “the game is unplayable at 20 FPS”.

So really the graphic card is not really the problem although it needs to be a good one.
                                                                                                                              Eric
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Thor2 on July 06, 2011, 13:13:34
Thank Sadsid,

I agree with you, today a good graphics card is not enough , more and more processes are transferred from the CPU, Hard Drive and memory. PhysikX and DirectX 11 are further evidence of this. Therefore It Is important that a system fits together to avoid a bottleneck.

I known that most problems lie with the user, a modern game needs a modern and well-configured PC.

For me the Schiffsim runs at around 25-27 fps with high settings, this is not so much but It's ok, finally I have an old graphics card.
I run Shipsim on core 3 and 4. The other programs are using core 1 and 2.
I've been running shipsim with 2 x 3Ghz, both cores are working equally. A test with 2 x 3.6 does not bring more fps. At 1x 3 Ghz it runs only 2-5 fps slower.
Why NVIDIA Cards are running only at 30-35% in the Port. The same but 10-20 Fps more, with GTX  470 and GTX 570.

The water uses Nvidia PhysikX technology, clear that the card works with 100%. But why not in the port, what draws so much power in the harbor.
Sure, all the Objects and textures need to be processed by Hard Disk, CPU, Ram and GPU, but with a modern and well-configured Gaming PC, this should be no problem!!

Is there something wrong with the programming?

Or is the software  already more advanced than the hardware!

Whatever it is, a comparable ATI graphics card can handle it better and get 5-10 fps more. At sea she is 5-10 fps slower than NVIDIA. I've tested the Ati Card on the same system.

It's no problem to buy a new graphic card every 1-2 years. But It is difficult if the old is 70% under her Limit.

I'm looking forward to a solution.

Regards
Thor
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Sunseekeringo on July 06, 2011, 13:27:49
Hi,

meanwhile we are a bit off topic, but as we already talk about frame rates...I often experience that the frame rate is good for 1-2 seconds and then SSE breaks for about 0,1-0,2 seconds (loading) and then it is going on with a good frame rate, then he is loading again...etc...

that´s sometimes a bit annoying...and I have to sail at good weather, then it is better...

cheers
Ingo
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Sunseekeringo on July 12, 2011, 09:56:03
Hi,

I just thought about a next patch and the time frame between the last patch...that was several months ago....if they really work that hard on it...guys, then I think we can at least expect somethink like a super pack!!!

If they need so much time for a next patch, it must be fully filled with incredible improvements (and probably also the environments and vessels from the CCC)...I expect somethink like birthday and christmas at the same time...  8)

 ;D ;D ;D ;D ;D

Have a nice summer...and hope that you can apply the practised experience from the SSE in the real scenery (I can´t...)

cheers
Ingo
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Rbsanford on July 24, 2011, 03:38:05
super pack, eh? now i'm excited! you could be right about that though. the last patch was released quite a while ago. hopefully we might have the next patch and/or ccc winners in a month or so. (but thats what i thought 2 months ago.)
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: assassinator2.0 on July 24, 2011, 07:20:32
Hi,

I just thought about a next patch and the time frame between the last patch...that was several months ago....if they really work that hard on it...guys, then I think we can at least expect somethink like a super pack!!!

If they need so much time for a next patch, it must be fully filled with incredible improvements (and probably also the environments and vessels from the CCC)...I expect somethink like birthday and christmas at the same time...  8)

 ;D ;D ;D ;D ;D

Have a nice summer...and hope that you can apply the practised experience from the SSE in the real scenery (I can´t...)

cheers
Ingo


i think thats why they also shut down the servers....to test the new ships and add the new environments  ;D
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Sunseekeringo on July 24, 2011, 10:12:25
...this would be an acceptable argument...  :captain:
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: larsdehaan on July 24, 2011, 11:10:36
Hmm run this trough Google translater (this is an official swenson post)

Quote
Het is natuurlijk helemaal niet gek om te vragen wat de status is van de updates die er aan zitten te komen. Wij betreuren het ook dat we op het moment niet meer aan Ship Simulator Extremes hebben kunnen werken.

Natuurlijk zijn we niet helemaal gestopt met het doorontwikkelen, langzamerhand komen we steeds dichter bij een nieuwe patch die het leven van een Ship Simulator Extremes schipper een stuk aangenamer moet maken. In de volgende patch hebben we de irritante bug van het kade stuiteren/lanceren gefixed en hebben we de multiplayer bugjes de nek om gedraaid!

Helaas kan ik nog geen definitieve datum aan de patch hangen, hier hangen nog even te veel dingen van af. We blijven er aan werken en zetten waar het kan extra mensen bij om de patch zo snel mogelijk af te hebben.

Ik hoop dat dit wat onrust wegneemt, het is in ieder geval zeker iets om naar uit te kijken.

Veel plezier op de zeeën!
Het ShipSim Team!
 

Greetings from norway
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: The Ferry Man on July 24, 2011, 11:55:32
Hmm run this trough Google translater (this is an official swenson post)

Greetings from norway

Quote
It is of course not crazy to ask what the status of the updates that have to sit out. We regret that we currently do not have anymore Ship Simulator Extremes work.

Of course we are not completely stopped the further development, gradually we are getting closer to a new patch that the life of a Ship Simulator Extremes skipper a little easier to make. In the next patch we have the annoying bug of the bouncing dock / launch gefixed and we have the multiplayer bugjes the neck twisted!

Unfortunately I have no definitive date for the patch hang, hang here a little too much stuff on it. We continue to work and put it where it can more people to patch as soon as possible to have.

I hope this takes away lot of unrest, at least it's definitely something to look forward to.

Have fun on the seas!
The ShipSim Team!


"We regret that we currently do not have anymore Ship Simulator Extremes work."

I don't like the sound of that... Does this mean that they have given up then?

"Of course we are not completely stopped the further development"

So what exactly are they doing then?
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Ralphy on July 24, 2011, 12:27:32
Seems like Fred clarified that a bit more, so hopefully Fred is right

Quote
I think Swenson referred to "more" as in, even more than they already do. (There are obviously some on holiday in this period, like everyone else, so the manpower is reduced)
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Mad_Fred on July 24, 2011, 17:38:03
Google translator did not do a good job on that cause it indeed seems a lot more like 'there's no work done' when it's put into english like that. But that is not the right interpretation of the dutch sentence. And the rest of his post shows this too.

Of course they're working on it.. it's just hard to do the same amount, let alone a lot more than you normally do, when some of the staff are on holidays.  :)

So yeah dont worry, work hasn't stopped. A new patch is on the way, as Swenson said!
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: The Ferry Man on July 24, 2011, 17:39:47
Ahhh

Got to love somethings Google Trans;late comes up with...  :doh:

But that is good news - thanks Fred :)
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: Mad_Fred on July 24, 2011, 19:38:20
No problem!  :thumbs:
Title: Re: Next Patch after V 1.35 What date can we expect it?
Post by: saltydog on July 24, 2011, 22:57:42
A VStep guy on holiday.. ;) :lol:

(http://www.kopozky.net/strips/2007_07/relax.gif)