Ship Simulator

English forum => Ship Simulator Extremes => Topic started by: krisostend on August 31, 2010, 18:41:06

Title: White cliffs of Dover with POR video: graphics problems
Post by: krisostend on August 31, 2010, 18:41:06
Normally my new coputer can handel SSE easily
My graphical settings are reasonably well adjusted.
Have a look to my graphical problems at Dover, white cliffs
I have no problems with the standard viewpoint on the bridge,
it starts with the walkthrough mode, have a look.


http://www.youtube.com/user/krisostend?feature=mhum#p/a/u/0/MwH6Qe7kUgo

At night, POR seems a bit deserted, no lighting, normal?
Are they working on those problems? Or is it just me?
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: pjotr on August 31, 2010, 18:47:15
Sorry what is wrong with Dover? It looks like that in real life as well...
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: Finn700 on August 31, 2010, 18:55:40
Looks like the viewing distance in free walk mode is more reduced than from the bridge view, so it's cutting the scenery out sight.
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: Denis on August 31, 2010, 18:56:25
Hi krisostend,

I believe you refer to the fact that the vision range, in walkthrough mode, is reduced, compared to the range in orbit / helm camera.

This has been reported, and will be corrected in future patches (the next build should already include this modification).
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: LucAtC on August 31, 2010, 18:57:47
Another guess : The moiré pattern ?
Luc
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: Captain Spencer on August 31, 2010, 19:03:29
I too, have noticed this :)
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: krisostend on August 31, 2010, 19:07:10
Sorry what is wrong with Dover? It looks like that in real life as well...

Dover harbor is ok, but look closely at the cliffs around the port.
They are only half visible. This improves as you come closer.
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: Nathan|C on August 31, 2010, 19:09:32
Same probllem here, at least it's getting fixed.
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: krisostend on August 31, 2010, 19:17:35
Same probllem here, at least it's getting fixed.

Nathan,
How do you mean, getting fixed?
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: pjotr on August 31, 2010, 20:30:33
Under Options - Graphics, you can set the visibility distance, right? Can you increase it a bit?
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: Captain Spencer on August 31, 2010, 22:18:59
Pjotr,

By visibility distance do you mean clipping distance? There is no visibility distance setting :)
Title: Re: White cliffs of Dover with POR video: graphics problems
Post by: Nathan|C on September 01, 2010, 08:46:02
Nathan,
How do you mean, getting fixed?

Quote
This has been reported, and will be corrected in future patches (the next build should already include this modification).