Ship Simulator

English forum => Small talk => Topic started by: --tractorman-- on September 05, 2009, 19:28:03

Title: My awesomeness of a plan
Post by: --tractorman-- on September 05, 2009, 19:28:03
Right, see this model on turbosquid, QM2 for $165, poly count is like 114 so that isnt too bad... But i thought if we all chipped in to buy it then vstep could maybe put it in game if were all ok with the permission stuff then boom QM2 in sse

What you think? only a quick brain wave idea

http://www.turbosquid.com/FullPreview/Index.cfm/ID/256395
Title: Re: My awesomeness of a plan
Post by: RMS Gigantic on September 05, 2009, 19:36:51
We could get it as a static ship if all goes according to your plan.

We would need a LOT more work before it becomes a player ship.

And how do you know how accurate it is?

Should we not talk with the modeler first?

And what about Cunard?



I don't mean to be mean here, but there is much more to a SS player ship than a model.
Title: Re: My awesomeness of a plan
Post by: Wave Music on September 05, 2009, 19:37:50
It looks less detailed & probably inaccurate in some parts...
Title: Re: My awesomeness of a plan
Post by: Shipaddict on September 05, 2009, 19:48:58
Yeah I agree with Wave

Looks a bit boxy to me :-\
Title: Re: My awesomeness of a plan
Post by: --tractorman-- on September 05, 2009, 19:49:59
fair enough, was only an idea...
Title: Re: My awesomeness of a plan
Post by: Wave Music on September 05, 2009, 20:01:12
It's best only for VS.  ;D
Title: Re: My awesomeness of a plan
Post by: The Ferry Man on September 05, 2009, 20:02:44
There is something wrong with the funnel, I think, too long
Title: Re: My awesomeness of a plan
Post by: Wave Music on September 05, 2009, 20:07:23
I was viewing carefully the screenshots & it's not just "probably inaccurate in some parts", but totally inaccurate in all parts!  Even on Ocean Star the boat davits are more detailed & accurate than there.  :P
Title: Re: My awesomeness of a plan
Post by: firestar12 on September 06, 2009, 19:17:14
Yeah and Tractorman, who would make the collision models and dynamics? Also, it is a horrible model.
Title: Re: My awesomeness of a plan
Post by: Wave Music on September 06, 2009, 19:23:18
Yeah and Tractorman, who would make the collision models and dynamics? Also, it is a horrible model.

Shane came to final conclusion.  ;D