Ship Simulator
English forum => Ship Simulator 2008 => General discussions => Topic started by: firestar12 on August 16, 2008, 01:05:12
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What is a Ship LOD switch In garphics settings?
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Level of detail
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I thought it had something to do with the Textures not the real model. :-\
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Well, I am not 100% sure about ShipSimulator, but LOD can include polygon reduction.
An object up close may have 50 000 polygons and a high-res texture. In the distance it may have 30 000 and no/low res texture. But that is particularly with Sandbox/open world games i.e your Grand Theft Autos, your Oblivions, etc..
I am not sure in SS, but animation quality in the distance can also be reduced [if LOD covers it?].
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I think its the distance at with the ship models change from high detail to low detail so you are right captain kool
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And in low detail mode it has lesser detailed textures. ;D
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The LOD Distance is the distance at which a lower detailed model is used. It does not affect the distance at which deck fittings on Titanic become visible; that is built into Titanic and can’t be changed.
Other attempts to reduce the graphics load of that ship included a separate graphic module that was sometimes not loaded. That is why she was sometimes missing window frames on the boat deck, parts of the railing, and the weather shields below the windows on the maneuvering bridge.
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mvsmith is one smart cookie
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Snicker. ;D