Ship Simulator

English forum => Ship Simulator 2008 => Topic started by: scottjk on March 06, 2008, 05:03:40

Title: Rotterdam bunker moving mission
Post by: scottjk on March 06, 2008, 05:03:40
Okay, I give up...

Two tugs, one bunker, Rotterdam.  New to the game, probably I'm an idiot.

But...

The bunker is moored to the pier...how do I cast off its lines?  I have tried from both tugs using the mooring feature.  I never get the option of "releasing" the bunker's lines from the pier making everything else quite useless.

thanks...

SJK
Title: Re: Rotterdam bunker moving mission
Post by: Mad_Fred on March 06, 2008, 05:25:49
Hello scottjk, welcome to the forum!  :)

At the moment, you cannot unmoor non-player ships..

This had been changed in V1.3 but didn't turn out really well.
It will be fixed with the next patch, that is due soon.  :)

After which, you will be able to use these missions (there's one or two more like this) again.

Regards,
Fred 
Title: Re: Rotterdam bunker moving mission
Post by: scottjk on March 06, 2008, 05:35:08
Thanks!  I'm not a smart man...but it is good to know that occassionally it is not me, it's something else. 

Looking forward to the patch...
Title: Re: Rotterdam bunker moving mission
Post by: Mad_Fred on March 06, 2008, 05:40:16
My pleasure.  :)

I've got the same problem sometimes.. hehe.. The "I must be overlooking something here!" syndrome.  ;D

Regards,
Fred
Title: Re: Rotterdam bunker moving mission
Post by: Cobrattack on March 06, 2008, 08:31:19
Ahhh that explains it, there are a couple missions like that where you would need to unmoor a different ship.  I fiured I just wasn' smart enough to figure it out   :P
Title: Re: Rotterdam bunker moving mission
Post by: Jayshum on March 09, 2008, 05:20:04
I'd like to point out that if you just fancy a tow, and are not bothered about the mission, then move your tugs up to the next bunker. It's not moored, and is towable. :)

Also, is there a glitch with the Sherpa in this mission? Everytime I play it, it seems to be stuck on something in the water. Not beached though, as not even the 2 little tugs can pull it off whatever it's stuck on!
Title: Re: Rotterdam bunker moving mission
Post by: Mad_Fred on March 09, 2008, 05:22:23
I noticed that too with the Sherpa, Jayshum.

And AFAIK, it has been reported to the developers aswell.

Regards,
Fred
Title: Re: Rotterdam bunker moving mission
Post by: Cobrattack on March 10, 2008, 03:54:39
Yup if you look at the depth you  are grounded!!! I actually was able to see the props turning above the water one time trying it  :o