Ship Simulator
English forum => Ship Simulator 2006 => General discussions => Topic started by: AriesDW on May 26, 2007, 21:51:09
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OH! And tell us why :D (This is for the developers so please help!)
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Ocean Star. Because I found Titanic "a clumsy whale" to stear where I wanna go ::)
But Ocaen Star is a dream to control !!! ;D
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Ocean star. I mostly play in harbor's where it is easier to control the ship. With the Titanic you can't just sail normally trough a harbor. But sometimes a play the phiphi islands or something like that. And with the more open waters there I mostly use the Titanic.
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Has to be Titanic for me, I have loved everything about that ship and it's history since I was a kid ;D
Regards.
DJM
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titanic ofc. i sail her from manhattan to the end of the new york area regularly.
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What is ocean star???
Stu
Ah. That must be from the add on pack? OK I haven't got there yet
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yes, it is from the add on. I feels like a sinner here because i havent bought the addon. :'(
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Has to be Titanic for me, I have loved everything about that ship and it's history since I was a kid ;D
Regards.
DJM
heh - me too. Well, the following part. I go through stages where I pilot one more than the other.
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I have an excuse for not having bought the add on yet... I only bought SS06 on thursday...
Stu
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Greetings,
I have to say,that i like the Titanic in the game to.But i steer more the Ocean Star.
I like more the present models to steer on the game,like the multi-purpose cargo vessel.I'm sure it has something to do with my profession.
To me it gives me more a realistic feeling,to do that.
Regards
Marc
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I just wish I could use the onboard cranes. I hate piloting the ship around with no cargo.
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For me it is the Ocean Star. Even though I love the challenge posed by handling an old ship such as the Titanic, it is controlling huge, modern day ships that holds the most appeal for me.
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For me it is the Ocean Star. Even though I love the challenge posed by handling an old ship such as the Titanic, it is controlling huge, modern day ships that holds the most appeal for me.
Yeah - what they are capable of is amazing.
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I just wish I could use the onboard cranes. I hate piloting the ship around with no cargo.
Ships like this sail a lot with no cargo on the deck, beceaus most is underneath it.
I like the ocean star the most beceaus it has a lot of controls.
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I like the Ocean Star because of her bridge. I don't go into the outside view much because it's more of a challenge from the bridge.
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In real life, would a ship the size of the Ocean Star really be as responsive to the steering as the one in game is?
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I'm pretty sure. VSTEP are very accurate when they're programing the vessels.
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Accurate, yes, realistic, no.
Luc
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Accurate, yes, realistic, no.
Luc
Isn't that exactly the same thing?
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Not quite? An accurate model performs as expected by the developers, producing results in accordance with the desired results of beta-testers (for instance). That does not imply a realistic modelisation, where the model conforms to the dynamics of the represented ship.
E.g. the Ocean Star can be brought to a halt on 1.2 times its own length from 20 kts. Difficult to say it is realistic. It is most probably accurate, because she stops in 2.5 times her length by just letting her go.
Regards,
Luc
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Also it was pointed out by someone else here (sorry forgot who..) that things hve been tweaked to make them more playable... Many people would lose patience with a cargo ship that takes miles to turn/stop.
Maybe the editor in 08 we've heard about will allow dynamics o be changed. That way the serious skippers can adjust the stats o make it more realistic...
Stu
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In real life her ROT and acceleration would be slower, however, slightly. The thrusters would not be so fast at turning the ship and the would move the ship sideways with a bit more effective.
However, I would say she is 80% realistic.
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I just got the addon pack monday and from wut I have played, Ocean Star all the way. I love the fact that it has the looks of many diffrent cruise ships of today and that it turns on a dime. (not really)
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I just got the addon pack monday and from wut I have played, Ocean Star all the way. I love the fact that it has the looks of many diffrent cruise ships of today and that it turns on a dime. (not really)
Her design is a replica of the hull design used on
Costa Mediterreania
Carnival Pride
Carnival Spirit
AND I THINK . . . .
Costa Athenena
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In real life her ROT and acceleration would be slower, however, slightly. The thrusters would not be so fast at turning the ship and the would move the ship sideways with a bit more effective.
However, I would say she is 80% realistic.
Thanks! ;D
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Yes indeed, 80% the acceleration is slightly :-[ too much, perhaps not during the first 30 seconds (the first 20 m).
After that, from 3 kts on, it would need ;D the engines of one of the greatest Ocean liners, and that disregarding ::) any residual resistance (somewhat like a train, on rails at slow speeds).
Such a cruise ship has a power ratio around 1kW per ton, bringing her to a speed around 40 km/h through the water, not bad at all, but not quite a speedboat.
There still remains ??? the difficulty that she comes to a halt in 2.5 times her length without having reversed, what tends to indicate a :o very bad hull form, or some kind of hydroflaps ;D.
My point is that the performances of a big ship could be simulated realistically if there was a ??? semblance of internal coherence between the data of the ship. Why not say that the power of the Ocean Star is (ie must lie) somewhere between 150MW and 200MW? 6 Azipods of 30 MW for instance, to the great pleasure of ABB and of the passengers. Starting from Southampton, you would :D reach Ft Lauderdale in 3 1/2 days!
Incoherent dimensional data vs weight cannot be hidden, but the engine power, being invisible (more smoke, perhaps?), can be easily made coherent with the dynamic behavior of the ship.
That is why I prefer the Titanic ( ::) until I have checked its accelerations...)!
Regards,
Luc
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Titanic's amazingly to-the-nearest-inch intricute details do it for me, however, I havnt yet got the add-on pack so can't really judge the star.
Just outta interest, will the ships from the ss06 add-on be built into the 2008 version or will they still need to be brought seperate?
thanks, Britannic.
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The add-on 2006 will be upgradable to 2008.
There is yet a thread about this question:
http://www.shipsim.com/ShipSimForum/index.php/topic,337.0.html
Regards,
Luc
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Her design is a replica of the hull design used on
Costa Mediterreania
Carnival Pride
Carnival Spirit
AND I THINK . . . .
Costa Athenena
ya I think so
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Voilà , Titanic finally revealed her secrets. She presents an obvious similarity with the Ocean Star.
2.7 times her length to get stopped, from full steam ahead to full steam reverse. (0.40NM) :o
5 times her length to come to a halt, from full steam ahead, engines stopped. :o
Well well well ;D
Deuce.
Luc
PS It is about the Titanic 2006, of course.
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Yes indeed, 80% the acceleration is slightly :-[ too much, perhaps not during the first 30 seconds (the first 20 m).
After that, from 3 kts on, it would need the engines of one of the greatest Ocean liners, and that disregarding ::) any residual resistance (somewhat like a train, on rails at slow speeds).
Such a cruise ship has a power ratio around 1kW per ton, bringing her to a speed around 40 km/h through the water, not bad at all, but not quite a speedboat.
That is why I think she is not exactly realistic. The acceleration curve could really use some work. I have to admit, I like the acceleration curve on the first 25% of the throttle. After that, it loses it.
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OH! And tell us why :D (This is for the developers so please help!)
Titanic, because sailing this ship is more challenging!!! The turn rate of ocean star is too good!
PS: Titanic's turning rate is a bit too slow, even I turn full left and only switch on the right engine, it only can turn like this: http://www.youtube.com/watch?v=84RfDQUPUvk
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Titanic, because sailing this ship is more challenging!!! The turn rate of ocean star is too good!
PS: Titanic's turning rate is a bit too slow, even I turn full left and only switch on the right engine, it only can turn like this: http://www.youtube.com/watch?v=84RfDQUPUvk
Replicating the Titanic incident?
BTW, when you said hard to starboard you actually turned the wheel to port. You only turn the wheel left and say starboard when the vessel is in reverse motion (That is unless you follow the pre-1912 command method.)