Ship Simulator

English forum => Ship Simulator 2008 => Media => Topic started by: Ozy783 on November 27, 2009, 01:24:48

Title: Really Hoping To See This In SSE!
Post by: Ozy783 on November 27, 2009, 01:24:48
and I bet you are to!  :D

http://www.youtube.com/watch?v=0VF4ymjPRs0
http://www.youtube.com/watch?v=PQAvEEJ4qLc

anyone know how to make this in the post (you know like not a link)
Title: Re: Really Hoping To See This In SSE!
Post by: MMMMMM on November 27, 2009, 01:31:47
Its cool but i hope you get in it after its launched i would freak out, concution, and Agile Soulutions life boat just like that
Title: Re: Really Hoping To See This In SSE!
Post by: Ozy783 on November 27, 2009, 01:35:22
Looks more like a rollercoaster inside!

Very Rough
http://www.youtube.com/watch?v=6NayPw0Rki4
Title: Re: Really Hoping To See This In SSE!
Post by: MMMMMM on November 27, 2009, 02:03:17
I would still be scared
Title: Re: Really Hoping To See This In SSE!
Post by: Captain Spencer on November 27, 2009, 02:19:42
Yeah, it would be very nice to manually hit a button that would launch a lifeboat, and then it become a playable rescue vessell. But then again, more work for VSTEP I guess.

Still, would add another element of realism for the larger tankers and such :)
Title: Re: Really Hoping To See This In SSE!
Post by: Offizier on December 27, 2009, 16:00:05
I think the lifeboat of Agile Soulutions is already a Moving Part but it has no function. :sleepy:
It would be a cool thing if the player could launch the lifeboat or inflate the liferaft :thumbs:

Regards Offizier
Title: Re: Really Hoping To See This In SSE!
Post by: Quaysider on December 27, 2009, 18:35:26
Its cool but i hope you get in it after its launched i would freak out, concution, and Agile Soulutions life boat just like that

Nope - it's all aboard and then launch!
Title: Re: Really Hoping To See This In SSE!
Post by: Stuart2007 on December 27, 2009, 21:22:35
Nope - it's all aboard and then launch!

By the time you are in the thing, that 15M launch height might well be less....


On the game side, would this be like the 'realistic sinking' that provided a novelty for all those people who wanted it but ultimately was just that- a novelty to try once or twice.