Ship Simulator

English forum => Ship Simulator 2008 => General discussions => Topic started by: polly3852 on July 30, 2009, 19:04:58

Title: Agile Solution
Post by: polly3852 on July 30, 2009, 19:04:58
Hi everyone now when I go to walk mode on the Agile Solution I FLOAT!! what's all this about ???
Have any suggestions?
Title: Re: Agile Solution
Post by: --tractorman-- on July 30, 2009, 19:07:00
Yeah its a buggy walk around on that one.. I think everyone knows..
Title: Re: Agile Solution
Post by: Wave Music on July 30, 2009, 19:09:42
Are you sure you're not mistaking?  Everyone tells that they're FLYING in walkthrough mode on Agile Solution, but not floating.


It's just the undone collision model on her (& on many other SS's ships), so it's posible to fall overboad while wandering around. ;D
It's also not a Tech.support question.
Title: Re: Agile Solution
Post by: Mad_Fred on July 30, 2009, 22:05:14
That's why I have moved it to General discussions.


It is indeed possible to be 'swept overboard' on the Agile Solution. Happened to me too at times.

Try not to run too much on her, and try to stay on the correct paths. Should be alright then.


Fred
Title: Re: Agile Solution
Post by: firestar12 on July 31, 2009, 01:46:52
I wonder what her collision model looks like.
Title: Re: Agile Solution
Post by: Mad_Fred on July 31, 2009, 02:09:47
Depends on which one you mean.. but generally speaking it are very low poly areas that enclose an area so that it is bordered off from the rest, that way.

The walkthrough collision model can be seen on Image 23 of the following slideshow:

http://www.slideshare.net/PjotrAtVSTEP/the-content-creation-workflow-of-the-ship-simulator-game

Title: Re: Agile Solution
Post by: firestar12 on July 31, 2009, 02:11:08
I meant to say walkthrough collision model. I think I am going mad, Fred. (No pun intended) ;D
Title: Re: Agile Solution
Post by: Mad_Fred on July 31, 2009, 02:12:25
That is it, on that image 23, I knew what you meant.  :thumbs:
Title: Re: Agile Solution
Post by: firestar12 on July 31, 2009, 02:14:13
Still, I might be going mad! ;D
Title: Re: Agile Solution
Post by: Mad_Fred on July 31, 2009, 02:15:12
That is a possibility indeed..   ::)

 :lol:
Title: Re: Agile Solution
Post by: firestar12 on July 31, 2009, 02:19:02
That is a possibility indeed..   ::)

 :lol:
Must be from talking to you so much, I have accidentally taken some of your 'Mad'. Here have it back! My apologies for sending us off topic. :)
Title: Re: Agile Solution
Post by: polly3852 on July 31, 2009, 15:26:03
Thanks guys  :2thumbs: is there anyway I can fix it ???
Title: Re: Agile Solution
Post by: firestar12 on July 31, 2009, 15:32:00
No, that would require editing the ship's walkthrough collision model, which would be nearly impossible. And even if you DID edit it, it would probably be illegal, and there would be no guarantee you would get it working again. ;)
Title: Re: Agile Solution
Post by: polly3852 on August 15, 2009, 03:20:48
Ok thanks Firestar, sorry I was not around I was at my boat and I could not get on the forum. Anyway thanks again for the reply :2thumbs:
Title: Re: Agile Solution
Post by: matt5674 on August 15, 2009, 04:33:51
Hope this problem of collision is fixed for Agile Soluttion and Titanic, The SS08 Titanic has some collisions missing, like the bumping of the rail on b deck aft, and the hitting of the forward mast. But at least it is minor for the Titanic, Agile Solution and the other ships with collision bugs. Not being rude here.
Title: Re: Agile Solution
Post by: firestar12 on August 15, 2009, 16:06:54
Then again, the guide for adding a vessel to shipsim states that small objects can be left out of the collision model.