Empty
<LightData>
	<Lights>
		<UniqueID Type="Txt"> 60HP </UniqueID>
	</Lights>
	<LightPositions>
		<Position id="0">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 1 0 0 0, 0 1 0 0, 0 0 1 0, -0.0121894 8.27381 -2.22445 1 </Matrix>
			<Type Type="Val"> 4 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 1 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="1">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 1 0 0 0, 0 1 0 0, 0 0 1 0, 2.04777 4.15308 -2.33874 1 </Matrix>
			<Type Type="Val"> 2 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="2">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 1 0 0 0, 0 1 0 0, 0 0 1 0, -2.03961 4.02011 -2.40036 1 </Matrix>
			<Type Type="Val"> 3 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="3">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 1 0 0 0, 0 1 0 0, 0 0 1 0, -0.0110259 5.48503 -2.88925 1 </Matrix>
			<Type Type="Val"> 5 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="4">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 1 0 0 0, 0 1 0 0, 0 0 1 0, 0 7.24488 -2.76444 1 </Matrix>
			<Type Type="Val"> 8 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 1 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 1 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="5">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 1 0 0 0, 0 1 0 0, 0 0 1 0, 0 7.15579 -2.22262 1 </Matrix>
			<Type Type="Val"> 4 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 1 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 1 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="6">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -1.55 2.753 3.916 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="7">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -1.556 2.769 3.916 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="8">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -1.562 2.786 3.916 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="9">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -1.55 2.753 4.103 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="10">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -1.556 2.769 4.103 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="11">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -1.562 2.786 4.103 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="12">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 1.523 2.753 3.916 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="13">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 1.529 2.769 3.916 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="14">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 1.535 2.786 3.916 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="15">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 1.523 2.753 4.103 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="16">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 1.529 2.769 4.103 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="17">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 1.535 2.786 4.103 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="18">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, 0.49 4.05 4.18 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="19">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, -0.49 4.05 4.18 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="20">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, 1.075 4.05 3.6 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="21">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, -1.075 4.05 3.6 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="22">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, 1.075 4.05 2.4 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="23">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, -1.075 4.05 2.4 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="24">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, 1.075 4.05 1.3 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="25">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, -1.075 4.05 1.3 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="26">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, 1.075 4.05 0.1 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="27">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, -1.075 4.05 -1.1 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="28">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, 1.075 4.05 -1.05 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="29">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, -1.075 4.05 -1.05 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="30">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.5 0 0 0, 0 0 0 0, 0 0 0.5 0, -1.075 4.05 0.1 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="31">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 4 0 0 0, 0 1 0 0, 0 0 4 0, 0 1.2 0 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="32">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.0445 2.5907 4.008 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="33">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.0445 2.5907 4.025 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="34">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.0445 2.5907 4.043 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="35">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.0445 2.5907 4.061 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="36">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.0625 2.5907 4.008 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="37">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.0625 2.5907 4.025 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="38">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.0625 2.5907 4.043 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="39">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.0625 2.5907 4.061 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="40">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.081 2.5907 4.008 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="41">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.081 2.5907 4.025 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="42">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.081 2.5907 4.043 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="43">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.081 2.5907 4.061 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="44">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.1335 2.5907 4.008 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="45">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, 0.1335 2.5907 4.025 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="46">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.05 0 0 0, 0 0.05 0 0, 0 0 0.05 0, 0.1335 2.5907 4.061 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="47">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.0415 2.5907 4.008 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="48">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.0415 2.5907 4.025 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="49">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.0415 2.5907 4.043 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="50">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.0415 2.5907 4.061 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="51">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.112 2.5907 4.008 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="52">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.112 2.5907 4.025 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="53">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.112 2.5907 4.043 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="54">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.112 2.5907 4.061 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="55">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.134 2.5907 4.008 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="56">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.134 2.5907 4.025 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="57">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.134 2.5907 4.043 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="58">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.03 0 0 0, 0 0.03 0 0, 0 0 0.03 0, -0.134 2.5907 4.061 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="59">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.02 0 0 0, 0 0.02 0 0, 0 0 0.02 0, -0.1185 2.5907 4.134 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="60">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.02 0 0 0, 0 0.02 0 0, 0 0 0.02 0, -0.054 2.5907 4.134 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="61">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.02 0 0 0, 0 0.02 0 0, 0 0 0.02 0, -0.1185 2.5907 4.186 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="62">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.02 0 0 0, 0 0.02 0 0, 0 0 0.02 0, -0.1185 2.5907 4.155 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="63">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0565 2.6025 3.957 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="64">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0565 2.6025 3.951 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="65">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0565 2.6025 3.945 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="66">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0565 2.6025 3.939 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="67">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.048 2.6025 3.957 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="68">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.048 2.6025 3.951 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="69">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.048 2.6025 3.945 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="70">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.048 2.6025 3.939 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="71">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0395 2.6025 3.957 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="72">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0395 2.6025 3.951 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="73">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0395 2.6025 3.945 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="74">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0395 2.6025 3.939 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="75">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.031 2.6025 3.957 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="76">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.031 2.6025 3.951 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="77">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.031 2.6025 3.945 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="78">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.031 2.6025 3.939 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="79">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0565 2.6025 3.903 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="80">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0565 2.6025 3.897 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="81">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0565 2.6025 3.891 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="82">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0565 2.6025 3.885 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="83">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.048 2.6025 3.903 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="84">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.048 2.6025 3.897 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="85">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.048 2.6025 3.891 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="86">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.048 2.6025 3.885 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="87">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0395 2.6025 3.903 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="88">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0395 2.6025 3.897 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="89">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0395 2.6025 3.891 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="90">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.0395 2.6025 3.885 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="91">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.031 2.6025 3.903 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="92">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.031 2.6025 3.897 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="93">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.031 2.6025 3.891 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="94">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, 0.031 2.6025 3.885 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="95">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.025 0 0 0, 0 0.01 0 0, 0 0 0.01 0, -0.063 2.6025 3.885 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="96">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.025 0 0 0, 0 0.01 0 0, 0 0 0.01 0, -0.063 2.6025 3.891 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="97">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.025 0 0 0, 0 0.01 0 0, 0 0 0.01 0, -0.063 2.6025 3.897 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="98">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.025 0 0 0, 0 0.01 0 0, 0 0 0.01 0, -0.063 2.6025 3.939 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="99">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.025 0 0 0, 0 0.01 0 0, 0 0 0.01 0, -0.063 2.6025 3.945 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="100">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.025 0 0 0, 0 0.01 0 0, 0 0 0.01 0, -0.063 2.6025 3.951 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="101">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, -0.0655 2.6025 3.957 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="102">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 0.01 0 0 0, 0 0.01 0 0, 0 0 0.01 0, -0.0655 2.6025 3.903 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="103">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 2 0 0 0, 0 1 0 0, 0 0 1 0, -0.201026 8.50503 -2.58925 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 1 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="104">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 2 0 0 0, 0 1 0 0, 0 0 1 0, 0.201026 8.50503 -2.58925 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="105">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 2 0 0 0, 0 1 0 0, 0 0 1 0, -0.201026 7.50503 -2.58925 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 1 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="106">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 2 0 0 0, 0 1 0 0, 0 0 1 0, 0.201026 7.50503 -2.58925 1 </Matrix>
			<Type Type="Val"> 0 </Type>
			<Flashing Type="Val"> 1 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="107">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 2 0 0 0, 0 1 0 0, 0 0 1 0, -0.201026 6.40503 -2.58925 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="108">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 2 0 0 0, 0 1 0 0, 0 0 1 0, 0.201026 6.40503 -2.58925 1 </Matrix>
			<Type Type="Val"> 1 </Type>
			<Flashing Type="Val"> 1 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="109">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 1 0 0 0, 0 1 0 0, 0 0 1 0, 0 7.20579 -2.22262 1 </Matrix>
			<Type Type="Val"> 9 </Type>
			<Flashing Type="Val"> 0 </Flashing>
			<OffWhileBeingTowed Type="Val"> 1 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 1 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 1 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
		<Position id="110">
			<ID Type="Val"> 0 </ID>
			<Matrix Type="Mat"> 2.64533 0 0 0, 0 3.17742 0 0, 0 0 3.8129 0, -0.0284159 6.09493 -2.00496 1 </Matrix>
			<Type Type="Val"> 7 </Type>
			<Flashing Type="Val"> 1 </Flashing>
			<OffWhileBeingTowed Type="Val"> 0 </OffWhileBeingTowed>
			<OnWhileMoored Type="Val"> 0 </OnWhileMoored>
			<OffWhileMoored Type="Val"> 0 </OffWhileMoored>
			<OffWhileTowing Type="Val"> 0 </OffWhileTowing>
			<OnWhileTowing Type="Val"> 0 </OnWhileTowing>
			<OnWhileAnchored Type="Val"> 0 </OnWhileAnchored>
			<OffWhileAnchored Type="Val"> 0 </OffWhileAnchored>
			<LuminousRange Type="Val"> 0 </LuminousRange>
			<OnWhileUnderway Type="Val"> 0 </OnWhileUnderway>
			<OnWhileBeingTowed Type="Val"> 0 </OnWhileBeingTowed>
			<OnFishing Type="Val"> 0 </OnFishing>
			<OnAground Type="Val"> 0 </OnAground>
			<OnNotUnderCommand Type="Val"> 0 </OnNotUnderCommand>
			<OnRestrictedManoeuvrability Type="Val"> 0 </OnRestrictedManoeuvrability>
			<OnPiloting Type="Val"> 0 </OnPiloting>
			<OnPushing Type="Val"> 0 </OnPushing>
			<OnPushed Type="Val"> 0 </OnPushed>
			<OnMineSweeping Type="Val"> 0 </OnMineSweeping>
			<OnConstraintByDraught Type="Val"> 0 </OnConstraintByDraught>
		</Position>
	</LightPositions>
</LightData>