Ship Simulator

English forum => Development corner => Topic started by: Jake_Savage on June 28, 2013, 22:30:29

Title: Bridge Control Design
Post by: Jake_Savage on June 28, 2013, 22:30:29
Hi Guys

I have made my bride but what things does it need in it and what is the best way to make these.

Any answers are welcome

Regards
Jake
Title: Re: Bridge Control Design
Post by: Rbsanford on June 29, 2013, 01:09:05
Can you post a picture of what you have so far?
Title: Re: Bridge Control Design
Post by: Jake_Savage on June 29, 2013, 07:11:34
I'll be home at 10:30 so then ;)
Title: Re: Bridge Control Design
Post by: Jake_Savage on June 29, 2013, 08:55:24
Picture can be found here http://80.95.161.114/shipsim/forum/index.php/topic,29924.msg392385.html#msg392385

The bridge has no controls in it. There are 2 desks both curved to follow the glass but one is a one is a lot smaller. Ill post pics ASAP.
Title: Re: Bridge Control Design
Post by: Jake_Savage on June 29, 2013, 11:14:37
i need to fill this bridge with controls.

What should they be???
Title: Re: Bridge Control Design
Post by: The Ferry King on June 29, 2013, 12:06:12
Lots of things!
Have a look around google, i'm sure there are some useful images or lists of things you could use:
http://lmgtfy.com/?q=cruise+ship+bridge
Title: Re: Bridge Control Design
Post by: Rbsanford on June 29, 2013, 19:08:32
I think you should start with the essentials. In the center of the blue console you should add 1-2 throttles (depending on how many engines you have), a steering wheel/joystick(s), bow thruster controls, radar/chart screens, status console, gauges (for fuel level, temperature, kts.), GPS console, radio, etc.
Title: Re: Bridge Control Design
Post by: Jake_Savage on June 29, 2013, 21:56:37
I think you should start with the essentials. In the center of the blue console you should add 1-2 throttles (depending on how many engines you have), a steering wheel/joystick(s), bow thruster controls, radar/chart screens, status console, gauges (for fuel level, temperature, kts.), GPS console, radio, etc.

I got 3 engines (1 4blade and 2 3blade) and how do I draw bow thrusters?
Title: Re: Bridge Control Design
Post by: Rbsanford on June 30, 2013, 01:34:32
Well you don't have to have bow thrusters if you don't already have them, but here are some:

(http://upload.wikimedia.org/wikipedia/commons/9/98/Pourquoi_pas_bow_thrusters.jpg)
Title: Re: Bridge Control Design
Post by: Jake_Savage on June 30, 2013, 08:13:10
It is a small cruise ship so I imagine 3 propellers will be fine. While I'm here how do I figure out top speed required power weight and draft etc?
Title: Re: Bridge Control Design
Post by: Mr Robville on June 30, 2013, 10:52:46
Calculating speed, weight, power, stability requires much effort unfortunately.
There is no easy sum to quickly calculate one's weight. The fact a whole education is dedicated to it, makes one unable to simply explain it within one post. But for a first design, I wouldn't bother much with these details.

If your ship is E.G. 250 meters long, I would suggest to look up information on other vessels of similar size and use the average numbers.
Most of the time, vessels of similar size feature other similar aspects such as draft, beam, power usage, tonnage etc. Like if you notice 3 ships have a draft of 9 meters. 2 of 10 meters and 1 of 8 meters, you know you are making a realistic drawing somewhere within that range. So a draft of 12 meters or only 5 would be unrealistic.
Title: Re: Bridge Control Design
Post by: Jake_Savage on June 30, 2013, 12:38:19
Ill search around for similar vessels and work out an average :)

Thanks for all the help this is my first serious model.

Regards
Jake
Title: Re: Bridge Control Design
Post by: USNavyOS on November 30, 2013, 10:55:37
That's a huge bridge so it might be hard to fill in but here are some suggestions:

The blue console:
Throttles in the middle with a wheel.
An ECDIS display
A simple radar display
A section with nothing but a clip at the top of the console to hold paperwork
Gauges (Ruder Angle Indicator, Speed Indicator, Gyro Repeater, Wind Indicator, GPS, and a Fathometer)

I would then take these same displays and add them to each side of the outer console minus the throttles and wheel. Maybe add a desktop computer display on either end. Throw a bridge to bridge in the middle on both port and starboard sides as well as one in the middle.

Hope these suggestions help.
Title: Re: Bridge Control Design
Post by: VirtualSkipper on November 30, 2013, 12:52:51
Could look at the bridge of the MS Rotterdam. She fits somewhere in range of what Robville said.  :)

This video is also good.
http://www.youtube.com/watch?v=yLBaKqoqyaI