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Author Topic: ShipSim Trivial Pursuit  (Read 829057 times)

CaptainMike1

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Re: ShipSim Trivial Pursuit
« Reply #6150 on: April 07, 2009, 11:58:35 »

Good question!!
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #6151 on: April 07, 2009, 12:11:35 »

Yes, it's a real tough one... ;D
« Last Edit: April 07, 2009, 13:40:53 by saltydog »
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TJK

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Re: ShipSim Trivial Pursuit
« Reply #6152 on: April 07, 2009, 13:54:26 »

a guess  Rotterdam?
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #6153 on: April 07, 2009, 14:01:36 »

not Rotterdam..
 ( funny how the 2-hour rule seems irrelevant lately.. ;)  )
« Last Edit: April 12, 2009, 06:09:01 by saltydog »
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CaptainMike1

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Re: ShipSim Trivial Pursuit
« Reply #6154 on: April 07, 2009, 17:35:44 »

not Rotterdam..
 ( funny how the 2-hour rule seems so irrelevant lately.. :)  )

After 6503 answers people are running out of questions!
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CaptainMike1

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Re: ShipSim Trivial Pursuit
« Reply #6155 on: April 14, 2009, 22:58:58 »

What is happening here?
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CaptainMike1

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Re: ShipSim Trivial Pursuit
« Reply #6156 on: April 14, 2009, 23:08:25 »

Correct!!

Irishjack and I were hijacked by rammers with false ID's
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #6157 on: April 14, 2009, 23:17:45 »

So it's Diamant to post the next one... ;D
« Last Edit: April 14, 2009, 23:19:55 by saltydog »
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CaptainMike1

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Re: ShipSim Trivial Pursuit
« Reply #6158 on: April 14, 2009, 23:47:31 »

It's the ghost of Titanic, hiding from the iceberg?
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matt5674

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Re: ShipSim Trivial Pursuit
« Reply #6159 on: April 15, 2009, 00:42:31 »

Looks like she was pulled back to the place where her anchored was down at or it came from hypersapce
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Nathan|C

  • Guest
Re: ShipSim Trivial Pursuit
« Reply #6160 on: April 17, 2009, 16:16:32 »

After 261 pages, let's try to keep this topic alive...

In which environment can this badly parked lightship be found?
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CaptainMike1

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Re: ShipSim Trivial Pursuit
« Reply #6161 on: April 17, 2009, 16:22:28 »

The Solent
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Nathan|C

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Re: ShipSim Trivial Pursuit
« Reply #6162 on: April 17, 2009, 16:38:03 »

Correct, your turn.
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saltydog

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Re: ShipSim Trivial Pursuit
« Reply #6163 on: April 17, 2009, 16:42:49 »

I wonder if Mike has a new one.. ;D
« Last Edit: April 17, 2009, 16:51:37 by saltydog »
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CaptainMike1

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Re: ShipSim Trivial Pursuit
« Reply #6164 on: April 17, 2009, 16:44:21 »

SD - shame on you, of course I have and it's a great one for my 2000th post!!!!!

Where in the world is this (or shipsim if you like)
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Captain Spencer

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Re: ShipSim Trivial Pursuit
« Reply #6165 on: April 17, 2009, 16:45:04 »

SD - shame on you, of course I have and it's a great one for my 2000th post!!!!!

Where in the world is this (or shipsim if you like)

Is that Hamburg?
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Artificial Intelligence beats Real Stupidity.<br />If at first you don\'t succeed, call it version 1.0.

CaptainMike1

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Re: ShipSim Trivial Pursuit
« Reply #6166 on: April 17, 2009, 16:46:00 »

No it's not my friend!
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Captain Spencer

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Re: ShipSim Trivial Pursuit
« Reply #6167 on: April 17, 2009, 16:47:42 »

How about Marseille? It looks familiar! :)
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Artificial Intelligence beats Real Stupidity.<br />If at first you don\'t succeed, call it version 1.0.

RMSGreatBritain

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Re: ShipSim Trivial Pursuit
« Reply #6168 on: April 17, 2009, 16:50:03 »

rotterdam
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CaptainMike1

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Re: ShipSim Trivial Pursuit
« Reply #6169 on: April 17, 2009, 16:50:52 »

That's better, well done RMSGB, your go now.....................
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RMSGreatBritain

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Re: ShipSim Trivial Pursuit
« Reply #6170 on: April 17, 2009, 16:51:14 »

anyone to go next...........
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DiamondEagleDB09rms On youtube! Now with New Playlist!
<br />Thanks to TJK for this awesome Sig!

saltydog

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Re: ShipSim Trivial Pursuit
« Reply #6171 on: April 17, 2009, 16:53:21 »

Ok, an easy one: which ship in the game could use one of these..?
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Captain Spencer

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Re: ShipSim Trivial Pursuit
« Reply #6172 on: April 17, 2009, 16:54:02 »

Ok, an easy one: which ship in the game could use one of these..?

Do you mean which ship SHOULD have one? As in, which ship could benefit from having one installed?
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Artificial Intelligence beats Real Stupidity.<br />If at first you don\'t succeed, call it version 1.0.

saltydog

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Re: ShipSim Trivial Pursuit
« Reply #6173 on: April 17, 2009, 16:54:43 »

Exactly.. :)
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CaptainMike1

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Re: ShipSim Trivial Pursuit
« Reply #6174 on: April 17, 2009, 16:55:00 »

Latitude
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