Hello Guest May 12, 2024, 15:08:02 *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
Pages: [1]   Go Down

Author Topic: Bugged...  (Read 6109 times)

Thruster

  • Forum member
  • Posts: 123
Bugged...
« on: October 27, 2008, 16:35:08 »

Hi guys!

I think everyone that plays SS on multiplayer has had some experiences with bugs ;) And for those of you guys who have some great screenshots showing those funny bugs when it happened, I created this topic. Feel free to post your pictures you like. See my post below for an example ;D

There are some basic guidelines:

  • They must be pictures of Shipsim (2006 or 2008)
  • Feel free to post multiple pictures ;)
  • Please give a small description of what happened for the other forum members 8)

Of course the forum rules do count here too.
If there are many enthusiastic replies, I may make it a competition ;) Enjoy your posting! ;D

Regards,


Thruster
« Last Edit: October 28, 2008, 08:23:04 by Thruster »
Logged

Thruster

  • Forum member
  • Posts: 123
Re: Oops...
« Reply #1 on: October 27, 2008, 16:37:30 »

Here's the first one:



Because of some mysterious reason this VLCC Latitude suddenly turned upside down. This one is taken in Marseille, not very far from the North harbour entrance. ;D
« Last Edit: October 27, 2008, 20:12:07 by Thruster »
Logged

Person264

  • Forum member
  • Posts: 789
Re: Oops...
« Reply #2 on: October 27, 2008, 18:19:44 »

Its not a bug, its called an anchor. Anyway, here's my first picture of the north star. (the flying mad sailor, not the actual star)
Logged

steamvintageguy

  • Forum member
  • Posts: 44
Re: Bugged...
« Reply #3 on: November 11, 2008, 04:32:26 »

 :D A bouy in San Fransisco Bay intersecting my boat.  According to a moderator they all do this and were designed to do this.  ;D
Logged
-- steamvintageguy

Intel E5200 CPU @ 2.50GHz (Dual-Core)
2 GB RAM
NVIDIA GeForce 8600 GT @ 1680 x 1050 (60Hz)
Display Memory: 1 GB
Viewsonic VX2240 (22") Widescreen

steamvintageguy

  • Forum member
  • Posts: 44
Re: Bugged...
« Reply #4 on: November 11, 2008, 04:35:30 »

 ;D This is the Arie Visser anchored in Marseille. HA HA! LOOK AT THE SIZE OF THAT ANCHOR CHAIN!!!  :o
Logged
-- steamvintageguy

Intel E5200 CPU @ 2.50GHz (Dual-Core)
2 GB RAM
NVIDIA GeForce 8600 GT @ 1680 x 1050 (60Hz)
Display Memory: 1 GB
Viewsonic VX2240 (22") Widescreen

steamvintageguy

  • Forum member
  • Posts: 44
Re: Bugged...
« Reply #5 on: November 11, 2008, 04:37:44 »

This was posted elsewhere, but it's worth another look!
Logged
-- steamvintageguy

Intel E5200 CPU @ 2.50GHz (Dual-Core)
2 GB RAM
NVIDIA GeForce 8600 GT @ 1680 x 1050 (60Hz)
Display Memory: 1 GB
Viewsonic VX2240 (22") Widescreen

steamvintageguy

  • Forum member
  • Posts: 44
Re: Bugged...
« Reply #6 on: November 11, 2008, 04:43:29 »

 :P  This is the Solent coast of England, and has been reported to VSTEP already.  They'll probably fix it in 2009.
Logged
-- steamvintageguy

Intel E5200 CPU @ 2.50GHz (Dual-Core)
2 GB RAM
NVIDIA GeForce 8600 GT @ 1680 x 1050 (60Hz)
Display Memory: 1 GB
Viewsonic VX2240 (22") Widescreen

TerryRussell

  • Guest
Re: Bugged...
« Reply #7 on: November 11, 2008, 09:26:48 »

Strangeley, on my PC, it is nowhere near as flooded as that. Some of it depends on your graphics card, I believe.
Logged

steamvintageguy

  • Forum member
  • Posts: 44
Re: Bugged...
« Reply #8 on: November 11, 2008, 09:51:56 »

As you head north out of Isle of Wight, cross to the mainland England, look at the east shore as you travel up harbour.  This shoreline hovers above the seawall a few meters, and extends a few kilometers. Photo taken looking south.
Logged
-- steamvintageguy

Intel E5200 CPU @ 2.50GHz (Dual-Core)
2 GB RAM
NVIDIA GeForce 8600 GT @ 1680 x 1050 (60Hz)
Display Memory: 1 GB
Viewsonic VX2240 (22") Widescreen

[SJ]Stein

  • Forum member
  • Posts: 128
Re: Bugged...
« Reply #9 on: November 11, 2008, 19:07:44 »

-Ehr... here's a guy called Allen D   warping around not knowing if he'd open the ports on his router this wouldn't happen... and him saying "i see everyone moving normally..."  we've all seen it i guess... one second he's here.. then on the bank.. then in the open sea.. within 3 seconds.. next second yer sinking due to the lag kicking it into your vessel.. yay...

-Loading up a mission but it wouldn't load properly... so only the instruments loaded, not the boat...

-As seen on multiplayer servers to which we are not able to use the tugs anymore...(connect it to which ship you sayd>?)
-from another angle.. and sliding/grinding over/through eachother..

-Got turned upsidedown whilst trying to latch onto the boys, but something emberassing (for them) happend... hehe ;D


Woof ~ Woof

« Last Edit: November 11, 2008, 19:09:26 by [SJ]Stein »
Logged

Season

  • Forum member
  • Posts: 806
Re: Bugged...
« Reply #10 on: November 11, 2008, 21:06:28 »

PoR on 2 Vermaases in the background  :D
Logged

steamvintageguy

  • Forum member
  • Posts: 44
Re: Bugged...
« Reply #11 on: November 12, 2008, 07:36:20 »

-Loading up a mission but it wouldn't load properly... so only the instruments loaded, not the boat...

When this happened to me, I found that the firewall was turned on, but I had not included ShipSim in the list of "allowed" programs.  Including it solved the problem. ;D

Why does this happen?  I think the ship body comes from the server, but the controls are generated locally on your C:\drive.  ???

--Steamvintageguy
Logged
-- steamvintageguy

Intel E5200 CPU @ 2.50GHz (Dual-Core)
2 GB RAM
NVIDIA GeForce 8600 GT @ 1680 x 1050 (60Hz)
Display Memory: 1 GB
Viewsonic VX2240 (22") Widescreen

[SJ]Stein

  • Forum member
  • Posts: 128
Re: Bugged...
« Reply #12 on: November 17, 2008, 22:20:58 »

after the third time loading it was ok again  ;)




Regards,


Steiny
Logged

davepusey

  • Forum member
  • Posts: 168
Re: Bugged...
« Reply #13 on: November 17, 2008, 23:06:31 »

Quite a few here so please be patient...









































Logged
Dave Pusey
Sherpa Captain

Season

  • Forum member
  • Posts: 806
Re: Bugged...
« Reply #14 on: November 18, 2008, 09:08:37 »

Quite a few here so please be patient...



So that's how baby Vermaases are made?
Logged

vadokunvot

  • Forum member
  • Posts: 36
Re: Bugged...
« Reply #15 on: November 27, 2008, 22:41:06 »

Hi guys! hehe all of your pics are realy funny, I wish that I had a better internet conection so I could go on multiplayer myself to see all this, but those things happens in singleplay to, take a look at the containerships in the background.

Regards
Magnus
Logged
Pages: [1]   Go Up
 
 


SMF 2.0.14 | SMF © 2017, Simple Machines