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Author Topic: wild see  (Read 4234 times)

Ancalagon

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wild see
« on: January 07, 2009, 21:44:17 »

Wich ships you think would have the most difficulties on 4M high wave?
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i'm sorry for bad english:)

Agent|Austin

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Re: wild see
« Reply #1 on: January 07, 2009, 22:11:07 »

JetSki, Power Boat.
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Minime

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Re: wild see
« Reply #2 on: January 07, 2009, 22:27:26 »

I thinkj the hovercraft would have a hard time trying to sail in 4m waves
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Captain Spencer

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Re: wild see
« Reply #3 on: January 08, 2009, 00:10:49 »

Try sailing the Portoferraio Angel on the sea. It's almost impossible to turn in the high waves and speed is very low  ;D
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matt5674

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Re: wild see
« Reply #4 on: January 08, 2009, 02:34:18 »

the Northern Star. can't handle facing the waves and stay put that way no movement
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MrFlappy102

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Re: wild see
« Reply #5 on: January 08, 2009, 04:55:41 »

The Herkules Atlas with a few barges attached. In the real world you would last about 15 minutes if you were lucky!
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RMSGreatBritain

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Re: wild see
« Reply #6 on: January 08, 2009, 18:57:53 »

I wonder what would handle the waves the best? I would Say PoR. ;)
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Nathan|C

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Re: wild see
« Reply #7 on: January 08, 2009, 19:22:16 »

PoR has apparently had some tough times in reality (It is the North Sea), and the Ocean Star is built for crossing the Oceans, so they'd probably be best.
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Person264

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Re: wild see
« Reply #8 on: January 08, 2009, 20:30:28 »

I would have said latitude or vermaas
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mvsmith

  • Guest
Re: wild see
« Reply #9 on: January 08, 2009, 20:48:13 »

It’s easy enough to answer, either one-at-a-time in free roam, or a bunch at once in the editor.
You need to set the wind correctly for maximum effect.

Of course, in reality it depends upon the wave period relative to the vessel’s length—and other factors that can’t be controlled in SS.
« Last Edit: January 08, 2009, 20:53:28 by mvsmith »
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RMSGreatBritain

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Re: wild see
« Reply #10 on: January 08, 2009, 21:22:22 »

PoR has apparently had some tough times in reality (It is the North Sea), and the Ocean Star is built for crossing the Oceans, so they'd probably be best.

I would of thought that, but Cruise ships are not very good at crossing say the atlantic, although In calmer seas there fine ofcourse ;D
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ash

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Re: wild see
« Reply #11 on: January 08, 2009, 21:47:09 »

sherpa of course with that very high bow it is built to be at very low speeds in rough weather because of the towing and bouy handling
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Agent|Austin

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Re: wild see
« Reply #12 on: January 08, 2009, 21:50:35 »

sherpa of course with that very high bow it is built to be at very low speeds in rough weather because of the towing and bouy handling

This is difficult, not easy....

We are discussing difficult ships...
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Captain Rhys

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Re: wild see
« Reply #13 on: February 18, 2009, 18:35:05 »

The Jet Ski would actually be quite good in high waves as they will ride big waves well and some are unsinkable as they have enclosed air pockets or foam in them.
You would however get quite wet ;) lol
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Packack

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Re: wild see
« Reply #14 on: February 19, 2009, 03:44:33 »

ferry
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RMS Canada

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Re: wild see
« Reply #15 on: February 19, 2009, 18:05:42 »

Perhaps the Titanic...
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TerryRussell

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Re: wild see
« Reply #16 on: February 19, 2009, 18:36:39 »

As the question was

Wich ships you think would have the most difficulties on 4M high wave?

I'd have to agree that Titanic would find 4M waves very challenging. Seeing that she is in several pieces on the ocean floor and mainly comprised of rust.
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Minime

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Re: wild see
« Reply #17 on: February 19, 2009, 19:54:22 »

I thought we were talking in Shipsim?
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TerryRussell

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Re: wild see
« Reply #18 on: February 19, 2009, 20:28:54 »

The questioner never said that...  :evil:
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matt5674

  • Guest
Re: wild see
« Reply #19 on: February 21, 2009, 19:15:56 »

it might not matter if it is a reality ship or shipsim ship. so I think we could just say a really slow(big) ship is about 6 knots an hour in a 4meter wave storm and noticed it is going 0 knots an hour.
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firestar12

  • Guest
Re: wild see
« Reply #20 on: February 21, 2009, 19:22:30 »

The pushboat is horrible in 4M waves.
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matt5674

  • Guest
Re: wild see
« Reply #21 on: February 21, 2009, 19:25:12 »

Try the Nortern Star if you can stomach the waves in New Horizons ;D
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Person264

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Re: wild see
« Reply #22 on: February 22, 2009, 15:19:20 »

it might not matter if it is a reality ship or shipsim ship. so I think we could just say a really slow(big) ship is about 6 knots an hour in a 4meter wave storm and noticed it is going 0 knots an hour.
Correct me if I'm wrong but if a ship is going 6 knots an hour it is accelerating. Is it like saying it was going 6 mph per hour?
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firestar12

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Re: wild see
« Reply #23 on: February 22, 2009, 15:20:26 »

Correct me if I'm wrong but if a ship is going 6 knots an hour it is accelerating. Is it like saying it was going 6 mph per hour?
Person, I believe you are correct. Or at least was accelerating. ;)
« Last Edit: February 22, 2009, 15:22:51 by Firestar »
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Aad The Pirate

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Re: wild see
« Reply #24 on: February 22, 2009, 16:50:24 »

it might not matter if it is a reality ship or shipsim ship. so I think we could just say a really slow(big) ship is about 6 knots an hour in a 4meter wave storm and noticed it is going 0 knots an hour.
Gentleman, please mind your choice of words. You have N(autical)m(iles) per hour and you have Knots, PERIOD . Knots per hour would be the same as wet water, or black coal, or white snow (yes I know, there is a fancy word for that, just can't remember).
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