Ship Simulator
English forum => Ship Simulator Extremes => Topic started by: krisostend on August 31, 2010, 18:41:06
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Normally my new coputer can handel SSE easily
My graphical settings are reasonably well adjusted.
Have a look to my graphical problems at Dover, white cliffs
I have no problems with the standard viewpoint on the bridge,
it starts with the walkthrough mode, have a look.
http://www.youtube.com/user/krisostend?feature=mhum#p/a/u/0/MwH6Qe7kUgo
At night, POR seems a bit deserted, no lighting, normal?
Are they working on those problems? Or is it just me?
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Sorry what is wrong with Dover? It looks like that in real life as well...
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Looks like the viewing distance in free walk mode is more reduced than from the bridge view, so it's cutting the scenery out sight.
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Hi krisostend,
I believe you refer to the fact that the vision range, in walkthrough mode, is reduced, compared to the range in orbit / helm camera.
This has been reported, and will be corrected in future patches (the next build should already include this modification).
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Another guess : The moiré pattern ?
Luc
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I too, have noticed this :)
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Sorry what is wrong with Dover? It looks like that in real life as well...
Dover harbor is ok, but look closely at the cliffs around the port.
They are only half visible. This improves as you come closer.
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Same probllem here, at least it's getting fixed.
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Same probllem here, at least it's getting fixed.
Nathan,
How do you mean, getting fixed?
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Under Options - Graphics, you can set the visibility distance, right? Can you increase it a bit?
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Pjotr,
By visibility distance do you mean clipping distance? There is no visibility distance setting :)
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Nathan,
How do you mean, getting fixed?
This has been reported, and will be corrected in future patches (the next build should already include this modification).